Announcing bgammon.org, a free and open source multiplayer backgammon service
I have developed an entirely free and open source multiplayer backgammon service.
You can try it out by visiting https://bgammon.org or by connecting via SSH:
ssh bgammon.org -p 5000
I would very much appreciate help with testing and feedback from anyone who knows how to play backgammon, or is interested in learning. The rules of backgammon are available here:
The password prompt is currently non-functional, and private lobbies are not yet available. Otherwise, the service is ready to test out, particularly the accuracy of the backgammon simulation. Because there are no accounts yet, everyone is logged in as a guest.
A terminal-based client is available, and a graphical client is planned. The terminal-based client is available over the web at the link above. This is accomplished by using GoTTY.
Move pieces by dragging them or by clicking a source space and then a destination space. You may make multiple moves by dragging a checker directly to its final destination.
Source code:
- Server: https://code.rocketnine.space/tslocum/bg...
- Client: https://code.rocketnine.space/tslocum/bg...
Feel free to contact me directly at [email]trevor@rocket9labs.com[/email] with test results and feedback.
3 Replies
There have been some new big changes recently, including:
- Play forced moves automatically
- Add checker animation speed setting
- Support advanced checker movement
- Support flipping board
- Support playing tabula games
The advanced checker movement and animation setting should make fast paced games much more comfortable.
I tried it and here's my feedback:
1) Obviously, not a lot of players to play against. Not much you can do about that.
2) I think I prefer the mechanics of XG for moving checkers although I do like the fact that you can move both dice with one checker at once.
3) Needs to have ability to export games. Maybe it does but I haven't figured out how.
I tried it and here's my feedback:
1) Obviously, not a lot of players to play against. Not much you can do about that.
2) I think I prefer the mechanics of XG for moving checkers although I do like the fact that you can move both dice with one checker at once.
3) Needs to have ability to export games. Maybe it does but I haven't figured out how.
Thanks. Will you please elaborate on #2? Did you try "Advanced checker movement" in settings? It enables single and double click movement that I hear is used in programs like GnuBG.
Exporting games is supported, when you are logged in games are automatically saved to your account and can be viewed by clicking the "History" button after logging in. Guests can also export games by typing "/download" when after finishing a match.