Bluffing with Gutterball
Hand History driven straight to this forum with DriveHUD 2 Poker Tracking Software
NL Holdem 0.05(BB)
HERO ($6.54) [VPIP: 24.8% | PFR: 20.3% | AGG: 36% | Flop Agg: 39.5% | Turn Agg: 37.3% | 3Bet: 7.8% | 4Bet: 7.3% | Cold Call: 11.3% | Hands: 24197]
SB ($5.35) [VPIP: 27.9% | PFR: 22.1% | AGG: 50% | Flop Agg: 35.3% | Turn Agg: 63.6% | 3Bet: 4.5% | 4Bet: 0% | Hands: 68]
Dealt to Hero: J♦ T♣
SB Raises To $0.15, HERO Calls $0.10
Hero SPR on Flop: [17.33 effective]
Flop ($0.30): K♣ 9♦ 3♥
HERO Checks, SB Checks
Turn ($0.30): K♣ 9♦ 3♥ 9♣
HERO Checks, SB Bets $0.19 (Rem. Stack: $5.01), HERO Raises To $0.55 (Rem. Stack: $5.84)
11 Replies
Maybe you really find the double check with a value hand, I'm not sure villain will believe you though. I would maybe overbet turn the first time around if I wanted to bluff.
However I find BvB really hard, I have no real clue.
I like just betting bit more. Most regs just cbet Kx and trash so checking range is full of 9x. Sizing is too small.
Is this a normal raise size that you use OOP? Curious because this is two hands in a row.
pretty std spot for me, only thing is i'd size up slightly bigger.
I like it. The most important question would be what to do on the river if villain calls and the river is a brick. Give up or continue the bluff
Or to put it a better way. Population's inelastic calling ranges when facing a x/r in this spot.