Studying GTO Wizard’s Dynamic Sizing 2.0 — Flop textures, sizings & solver tips?
Hi all,
I’m working on a full study around solver simplifications, based on:
The Dynamic Sizing 2.0 article from GTO ...
Their Practice Priority table
Their flop texture classification
Currently, I’m focusing on BTN vs BB SRP, using GTO+ as my solver, and exploring the impact of simplifying betting trees.
I have a few questions:
Are 33/75/150% c-bet sizings good default benchmarks for IP across most flop textures?
For OOP, what are good default raise sizes to include — 3x and what else?
How many boards per texture are worth studying to get meaningful results?
For solver management (especially GTO+ users):
How do you handle multiple runs cleanly?
I’m currently exporting CSVs of hand EVs and comparing trees manually in Excel/Sheets.
Would you recommend saving all trees separately, using tree notes, or building a custom database?
I know there’s already plenty of great content out there, but I find it hard to retain and organize information unless I’m actively working through it myself. That’s why I’m building this study hands-on.
Also, for villain ranges, I’m using field tendencies based on Mobius Poker stats that highlight deviations from GTO.
If you’ve done similar work or know how pros build these simplified studies, I’d love to hear your approach!
Thanks
1 Reply
Hey there,
I did similar work years back with Pio., here's a few things I remembered.
Are 33/75/150% c-bet sizings good default benchmarks for IP across most flop textures?
As default sizings, yes. But you may want to include 10% and 20% in some solves, such as 3b/4b pots, maybe not so much 10% as IP pre aggressor but worth having a look.
For OOP, what are good default raise sizes to include — 3x and what else?
I would use 2 sizings here if possible, like 2.8x and 4.5x etc. If 1 sizing, 3.5x maybe.
How many boards per texture are worth studying to get meaningful results?
Every run is meaningful, if you mean coverage of possible textures, there's a set of boards of, I think, 96 textures that is considered representative of all possible boards, you can probably find it on Pio website.