What's the trick to figuring out poker combos?
What's the trick to figuring out poker combos?

What's the trick to figuring out poker combos?

I've watched some videos. I've read some articles. But I still don't know how to figure this stuff out in real time while I'm at the table or playing online and possibly many tables. Is there a trick?

21 September 2020 at 04:14 AM
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by KiloMan468 m

I've watched some videos. I've read some articles. But I still don't know how to figure this stuff out in real time while I'm at the table or playing online and possibly many tables. Is there a trick?

I've been using https://flopsy.io to learn. It's a tool focused on teaching you how quickly calculate possible/blocked combos in villain's range.


by KiloMan468 m

How can I figure it out while at the table, just on the fly?

Like if I have KQo on a Qs9s3c flop and get check-raised or check-called, how can I think here in terms of poker combos to help me if I have less than 30 seconds to act?

For any given hand in villains range you would have to calculate the combos seperately. However we can take shortcuts - if you have QJ and QT for instance we recognize that there are the same number of combos for both. In this example we can split into categories:

Pocket pairs, no set and not KK - 6 combos. This is a standard result that you should know. If no cards are known, there are 6 combos for each PP. If we artificially call our cards “card 1” and “card 2”, we could have any of 4 aces for card 1 and any of the remaining 3 for card 2. 4x3=12, but remember we are counting each combo twice this way (we count AhAc different than AcAh since we artificially ordered our cards.) We must therefore divide by 2 to get the correct answer of 6.

We can work out other hands the same way. For KK for instance, if villain has that he can have one of 3 Ks as card 1 and 2 choices for card 2 (since we have a K) That computes to 3 combos. Same holds for 99 and 33.

Qx where x is not in our hand or on the board - we do this just a bit differently. He can have either of the 2 Qs plus any of the 4 other cards. We multiply these and get the actual number of combos - no dividing by two since we didn’t artificially order the cards. So there are 8 combos of each Qx where x is a card we don’t see- AQ, QJ, QT, etc

Finally we have Qx where x is a card we do see. KQ, for example. Same procedure as the last one except we know there are only 3 of the other card. So we add 6 combos for KQ, Q9, and Q3.

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