200z ATcc OTR
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NL Holdem 2(BB)
HERO ($193) [VPIP: 29% | PFR: 24.2% | AGG: 36.8% | Flop Agg: 42.1% | Turn Agg: 33.8% | River Agg: 36.8% | 3Bet: 11.5% | Fold to 3Bet: 60.2% | 4Bet: 14.3% | Hands: 300761]
SB ($199) [VPIP: 0% | PFR: 0% | AGG: 0% | Hands: 1]
BB ($203) [VPIP: 0% | PFR: 0% | AGG: 0% | Hands: 1]
UTG ($198) [VPIP: 0% | PFR: 0% | AGG: 0% | Hands: 1]
HJ ($250.62) [VPIP: 100% | PFR: 100% | AGG: 33.3% | Flop Agg: 0% | Turn Agg: 0% | River Agg: 100% | 3Bet: 0% | 4Bet: 0% | Hands: 1]
CO ($612.57) [VPIP: 0% | PFR: 0% | AGG: 0% | Hands: 1]
Dealt to Hero: A♣ T♣
UTG Folds, HJ Raises To $6, CO Folds, HERO Raises To $18, SB Folds, BB Folds, HJ Calls $12
Hero SPR on Flop: [4.49 effective]
Flop ($39): 5♥ 7♦ K♠
HJ Checks, HERO Bets $12.23 (Rem. Stack: $162.77), HJ Calls $12.23 (Rem. Stack: $220.39)
Turn ($63.46): 5♥ 7♦ K♠ 5♣
HJ Checks, HERO Checks
River ($63.46): 5♥ 7♦ K♠ 5♣ T♥
HJ Bets $88 (Rem. Stack: $132.39), HERO ?
18 Replies
Of course not playing those stakes, but I find it not easy for HJ to find bluffs here.
Decent amount of air all they did was call a 3b and a 1/3 flop cb
I'm guessing the only hands that don't value cut themselves here are 55/77/TT, A5s/65s/54s and KTs which isn't a lot and AT has nice blockers
i don't like bluffcatching in spots like this where there aren't any obvious bluffs.
Decent amount of air all they did was call a 3b and a 1/3 flop cb
I'm guessing the only hands that don't value cut themselves here are 55/77/TT, A5s/65s/54s and KTs which isn't a lot and AT has nice blockers
Having an ace here is terrible because it blocks the Ax combos that want to bluff river, would rather call down with T9. If V bet smaller OTR though you'd rather just turn T9/AT hands into bluffs
This hand wants to keep betting turn ublocking flop floats and blocking KTs.
Otr vs reg seems like an easy call. He might be a fish, which makes it difficult, probably fold in that case.
For value it's pretty much just 2 combos of A5s, 1 combo of TT, 1 combo of KTs and then 1-2 combos of 65s/54s - any 77/AKo/KQs mostly raises flop vs 1/3 (65s/54s are supposed to a lot as well, but I think it's less likely that even regs will find those raises often enough). So call it 5-6 total combos altogether, depending on how often villain will call pre with 65s/54s and then raise flop with them. River bluffs would primarily be AQs/AJs/98s, but depending on how wide villains are calling preflop and floating flop there could also be some AQo/QJs, and maybe some 87s/76s as well, but I don't think those are as likely
We need villain to have 3-4 combos of bluffs to be printing with a call - if villains aren't raising flop aggressively enough with stuff like AQs/AJs/98s, and are floating too wide with AQo/QJs then it's a snap even if they have full freq of trips. I'm not exactly sure what Ignition 200z is like, but I know that at 50 and probably 100 regs in general aren't 4betting enough and are calling too wide vs 3bets. So plenty of opportunity for all of those bluff hands to be in range by the river, especially if they're floating flop too wide as well
But having said that, if villain is a fish then this would just be a snap fold. So unless the Ignition pool has a greater number of fish than reg types, I wouldn't be folding
I think we should call with clubs given we unblock his A high flop floats which are really the only obvious river bluffs
For value it's pretty much just 2 combos of A5s, 1 combo of TT, 1 combo of KTs and then 1-2 combos of 65s/54s - any 77/AKo/KQs mostly raises flop vs 1/3 (65s/54s are supposed to a lot as well, but I think it's less likely that even regs will find those raises often enough). So call it 5-6 total combos altogether, depending on how often villain will call pre with 65s/54s and then raise flop with them. River bluffs would primarily be AQs/AJs/98s, but depending on how wide villains are calling pref
Thanks for the breakdown
Yeah I just started trying out these 200z games on iggy and the timebank takes some getting used too. Almost timed out here but I guess it helps prevent some RTA so it could be a good thing.
The last part is the opposite, if villain is a fish we call more not less.
I don't think you can completely discount those just because he didn't DB turn.
You can't completely discount those hands but they are partially discounted at the very least. I try not to think in always/never extremes since it's unrealistic.
If villain is a fish (not sure because full stack but he did 3x open) though it's just a snap call always since fish overbluff with OB sizing here.
Thanks for the breakdown
Yeah I just started trying out these 200z games on iggy and the timebank takes some getting used too. Almost timed out here but I guess it helps prevent some RTA so it could be a good thing.
The last part is the opposite, if villain is a fish we call more not less.
Is that true for overbets specifically? I could've sworn I remembered hearing that fish overbets specifically are underbluffed, while anything pot or less is overbluffed. That would certainly be consistent with my own experience, but if it's the case for overbets as well then it's even more of a snap
The small timebank kind of sucks, but imo a small price to pay to discourage RTA. If sites aren't willing to implement more stringent security measures, then I think that short timebanks should become the standard even for reg tables, and especially on screen name sites
Is that true for overbets specifically? I could've sworn I remembered hearing that fish overbets specifically are underbluffed, while anything pot or less is overbluffed. That would certainly be consistent with my own experience, but if it's the case for overbets as well then it's even more of a snap
The small timebank kind of sucks, but imo a small price to pay to discourage RTA. If sites aren't willing to implement more stringent security measures, then I think that short timebanks should becom
Yeah I hear the whole fish don't overbet bluff thing a lot. My guess on how that started it someone studied some generic lines in SRP's and then just extrapolated it to all parts of the game tree. MDA is more nuanced than that though.
There's a good amount of spots where fish OB bluff OTR. I'm trying to think of a good heuristic for it but there's not really one. The best I could do is in 3bps fish use more OB bluffs than in SRPs but there's still lines in SRPs where fish OB bluff river.