HoldemResources Calculator [HRC]

HoldemResources Calculator [HRC]

This is the support thread for the HoldemResources Calculator [HRC] and the related free web calculators, which are tools to analyze SNG/MTT strategy.

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23 February 2018 at 09:03 AM
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Earlier posts are available on our legacy forum HERE

I don't know what is happening to my HRC, somehow always tell me to defend any2, no matter the situation.

For example I'm runing this hand cuz I found it a very interesting one and it tells me he never folds against a 3bet.



This obviosly makes no ****ing sense.

Idk what is messing up with it, everything is fine in the options showed it to a friend too, any idea of what could be happening?




I run the other day a sim where BB had an extremely huge ICM and this stupid app was telling me to defend any2, idk what is going on, pls help


Any chance you told the stupid app to check down postflop? Please post a screenshot of your postflop settings.


yeah I did, but I always selected it like this and it never worked like this. Anyway it makes nonsense if postflop is checking down u still don't want to defend any2 in BB with 7-2os


Ok now it's fixed, thank you very much, sorry for doubting the best App ever made, the absolute gods of preflop App and the only reason a dumb ****** like me could get to playing superhighrollers some day.


There's no ICM risk if postflop is checked down. BB never busts in that scenario and gets great pot odds, especially with the antes.

Defending any two vs a minraise is obviously correct if there is no betting postflop, outside of some extreme cases.


Is there any way to change sizings or add nodes without recreating the whole tree? Say I wanted to change the HJ/CO/BN 3bet size here - is that possible? What if I wanted to add a call just for the button? I can figure out how to nodelock combos or remove a node, but not how to modify sizes or add options.



by thoughtxriot k

Is there any way to change sizings or add nodes without recreating the whole tree? Say I wanted to change the HJ/CO/BN 3bet size here - is that possible? What if I wanted to add a call just for the button? I can figure out how to nodelock combos or remove a node, but not how to modify sizes or add options.

We are currently preparing the option to recreate specific parts of a tree after it has been created, for scenarios like you mentioned (changing/adding sizes or calling options, etc).

I think this will be available in the beta within a few weeks from now.


I do not see the option for terminal navigation when I right click...


Using HRC on Mac and HRC is in my downloads folder



Should be there, I guess this may differ slightly depending on your exact version and possibly language.

Alternatively you can manually open a regular terminal and then navigate to the correct directory first, e.g.:
[code]cd ~/Downloads/HoldemResources\ Calculator.app/
xattr -d com.apple.quarantine .
[/code]

If that still doesn't work then you can always just download the latest stable/beta version from the website instead of updating.


Hi there,

I want to know more the "import structure from .json" option.

Can i export from my HM3 Database or rooms or from the other ways the prize structure of one tournament? Or i must entered manually?

Thanks



You can use that option to import prize structures from https://hrc.ninja, or from sharkscope.com (in the beta version).

I don't think HM3 has the full prize structure info available.


A short question, should i check the options of reset strategies and reset regret when analyzing a simple min raise and 3 bet all in situation with HRC? CI of 10 is alright? i listened to bencb saying that CI in 5 is more accurate for this push and fold situations.


You should check "reset regret" when running the first time after making any manual node locks or other changes to the tree.

CI=10 is alright as a starting point. Most users work in the CI = 5 - 10 range for day-to-day calculations, and lower if you are creating reference solutions for charts etc.

You can find more information about that here:
https://www.holdemresources.net/docs/mon...


by plexiq k

You should check "reset regret" when running the first time after making any manual node locks or other changes to the tree.

CI=10 is alright as a starting point. Most users work in the CI = 5 - 10 range for day-to-day calculations, and lower if you are creating reference solutions for charts etc.

You can find more information about that here:
https://www.holdemresources.net/docs/mon...

Thanks!!! i understand now, last question reset strategies for this simple push or fold scenarios should be checked? i think i notice some "clearer" EVs when checked but not sure


by pokerArgentina94 k

Thanks!!! i understand now, last question reset strategies for this simple push or fold scenarios should be checked? i think i notice some "clearer" EVs when checked but not sure

You can use "Reset Strategies" after like 50%-75% of the calculation time, it helps to clear out some low % noise in the strategies. Doesn't really matter a lot in terms of results overall.


Hi, I'm trying to find out what the overall Ev difference is between certain preflop strategies for example where one player only plays small 3bets vs that same player also having shoves.


You can right click the node, node details, line EV.

For details please check this thread:
https://discord.com/channels/89018535855...


Hello I am thinking of buying HRC. A friend showed me some basics yesterday of how to use it for Bounty (PSKOs) tournaments.
I noticed one thing during basic configs.
This was a GG Poker Bounty tournament.
The setting under the drop down where PSKO is selected is labelled "Instant %"

I was wondering what I should set this to for GG Poker bounty tournaments, because the value on the table is the amount you instantly get, but the added on head amount is different.
So should I set the Instant % to 50 percent, or 100 percent?

And then when I type in the bounty amounts for each player should I use the amounts listed on them as seen in the GG Poker table.
My friend types in the bounty amounts as seen on them on the table, and because that's the amount you instantly get, he uses the 100 percent for the "instant %" setting.

I wonder if this is right, because is it still appropriately sending through the progressive amount up through the player population during the simualtion/calculation when we use the 100 percent setting?

Otherwise we could use the 50 percent setting, but we would have to double the values as seen on table, but I dont think that would be right because I'm unsure if that would send too much up the progressive. I don't have HRC yet so I can't test, but I guess one way to test would be to double the values and use 50 percent, or use as table seen values and 100 percent and we should get identical results?

Thanks for taking your time to read this, much appreciated.


I was wondering what I should set this to for GG Poker bounty tournaments, because the value on the table is the amount you instantly get, but the added on head amount is different.
So should I set the Instant % to 50 percent, or 100 percent?

You should leave the Instant% setting at 50, this is correct for almost all PKO style tournaments around. If your site displays the amount that is paid out instantly then you need to double that when entering in HRC (so you get the total bounty amount). In the latest beta version there's an additional option to enter either the total (KO-T) or the paid out (KO-P) part of the bounty, see screenshot below.


Do NOT set Instant% to 100 when it's really a 50/50 standard PKO (50% paid out on elimination, 50% going to the eliminator's bounty). This is not equivalent.


Thanks heaps! I thought this might be the case.

Definitely wanting this feature in ASAP that's in beta currently.
Because it currently means there's a bad contradiction where you set KO vs PSKO, if you set KO it SHOULD lockout the instant % box to 100.
If you set PSKO it SHOULD set a greyed out on instant % 100, and force you to select anything other than 100 percent.

In other words, it becomes a really bad and contradicting redundancy that doesn't serve a software redundancy/bootstrapping purpose. Rather it instead just ambiguous-ises itself.


by dwdexter k

Thanks heaps! I thought this might be the case.

Definitely wanting this feature in ASAP that's in beta currently.
Because it currently means there's a bad contradiction where you set KO vs PSKO, if you set KO it SHOULD lockout the instant % box to 100.
If you set PSKO it SHOULD set a greyed out on instant % 100, and force you to select anything other than 100 percent.

In other words, it becomes a really bad and contradicting redundancy that doesn't serve a software redundancy/bootstrapping purpose.

There's no redundancy?


If you select regular KO then the "Instant%" setting isn't available at all, it is locked at 100% and not configurable. The setting is only visible if you select PKO.

You can switch to the beta already if you want to give this a try:
https://www.holdemresources.net/docs/bet...


Thanks, I understand now.


by plexiq k

In the current stable version that's not possible.

In the beta version you can manually edit your saved structures in a text editor (search for a file called custom.json in your home directory, be sure to back it up first if you make changes). If it's not urgent I'd recommend to wait a few weeks though, we'll add the option to manage custom structures within the program soon.

Hi plexiq,

is there an easier option to delete custom prize-payout-structures nowadays?


Yes, you can use Tools: Structure Manager from the main program menu.


Is there any way to stop the nash solver from splitting hands by frequency, like forcing every hand to be either call or fold instead of a % of the action

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