Recycling back into a juicy must move

Recycling back into a juicy must move

What are the rules in your room for people who frequently hop tables so they’re always at the must move, which is often the juiciest game in the room? There is a foreign pro at my casino who will play on the 2/5 must move and when it’s his turn to go to the main game he’ll go to 1/3 to avoid going to the main game which is usually full of grinders. Then shortly after he’ll go back to the 2/5 must move until it’s his turn to move to the main game and he’ll repeat the process throughout the day. He’ll also do the same thing at the 5/10 whenever it looks juicy. He bends the rules to bumhunt and effectively ratholes. Everyone hates him but what he’s doing doesn’t appear to be against the rules. What’s stopping everyone from doing what this guy does to game the system?

05 September 2025 at 01:03 AM
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Most rooms you have to be out of the game for an hour before you can get back on the list

Other than that, nothing stopping you. You have to buy back within the table limits though.


Seems a bit of hassle but if it works for him then great


In my old room it was a 2 hour delay before you could get back into the must move. If it's bothering people, talking to the room manager (not whoever is wearing a suit that day) is a good idea.

Try to focus on the easy solution more than bitching about the situation.


At Foxwoods it was a 45 minute wait once you leave the must move game in order to get back in.

Basically very few people did that even once in the 20/40 LHE game back in the day.

Part of the problem when doing that is that the must move game can break especially if more than one person starts doing it.

I understand why the guy is doing it. Its because the must move table basically always has worse players. Often people bounce out or leave when they are losing. So the main tables will have players who do better.

I would tell the room manager what is going on and ask if the room has a rule about how much time a person has to wait before rejoining the must move game. If they don't have the rule then I would ask if they could think about creating a one hour rule. Then (if they do put a rule in) when the foreign pro leaves the must move game instead of going to his seat at the main table, alert the Floor so that they can put the time limit on the guy.

Still the foreign pro will likely just wait the hour or 45 minutes and buy back in.


by JohnnyDough

What are the rules in your room for people who frequently hop tables so they’re always at the must move, which is often the juiciest game in the room? There is a foreign pro at my casino who will play on the 2/5 must move and when it’s his turn to go to the main game he’ll go to 1/3 to avoid going to the main game which is usually full of grinders. Then shortly after he’ll go

Must move is what exactly?


by backstairs

Must move is what exactly?

Sometimes for mid to high stakes games where there are fewer tables the room will open the first table as the main game and the next table as a must moves. If a seat opens at the main game, the first person on the list in the must move game gets moved to the main game.

It basically guarantees the main game stays full and throughout the day/night makes it so big stacks flow to the main game making it a bigger game.

There can be multiple must moves creating a cascade into the main game. There are also sometimes rules guaranteeing must moves a certain amount of players, like at Borgata if the main is 8 and the must move is 8 they don’t move anyone.


What's stopping everyone is that it's a pain in the rear and can waste a ton of time stuck in a game you don't want to play while you wait on the list (again). More power to him, but not worth it.

I play PLO, and often the main game is the juiciest and has the most money on the table, so that's where I want to be. It does usually have the better players, though.


by RunningBettor

Sometimes for mid to high stakes games where there are fewer tables the room will open the first table as the main game and the next table as a must moves. If a seat opens at the main game, the first person on the list in the must move game gets moved to the main game.It basically guarantees the main game stays full and throughout the day/night makes it so big stacks flow to th

Note tha IME the chain must moves are less common. What I usually see is a main gets opened, the a must move. If when a third table opens, the third table becomes the must move and the second table converts from must move to a main game. This system never has more than 1 must move.

There are pros and cons to both of these methods.

How players get moved can also vary. The simplist is as described above. You are next, you must move. But many places use a variation.

The local room which usually has a must move, uses a volunteer method. That is wh3n seat opens in main, they ask for a volunteer from must move. If no one volunteers, first on the list then must move. In this method, since they basically know I will always volunteer, I sometimes get seated directly in a main game. But some floor won’t do this and force someone.

Another variation a local room used to use, they seldom open mm games now, is a refuse once rule. In this method, when time to move someone they go to mm table and tell top of list time to move. That person can refuse once. If they do, they move back to bottom of list. Next person is asked.

It is possible everyone refuses and you get all the way back to original top of list, who now has no choice. But in this method, the new player joining the mm game from the list, is considered bottom of mm list. So he can go directly to main game but if he refuses, that is his one refuse. He will now h@ve to move when he bubbles to top of mm list.

I am not a big fan of these variations. The last one, I really don’t like. But since I almost always move asap, they really don’t impact me.


This made me actually angry when I read it, but after stewing on it for 4 months I feel like the must move system (especially the daisy-chained version) is so trash that it should be gamed.

Honestly, I'd be fine with all the regs colluding and taking turns going on dinner and effectively have the main table shuffled back into the pool over time.


In places where only 2 tables of a game typically run, the must move system is very good.

If you have 2 tables and no must move system, as soon as a whale is seated at a table, every player from the other table wants to transfer. So who gets it? The one who yells it first? Loudest? Whoever the floor likes the most? Imagine all the regs at the other table scrambling to get the pit to put them on the table change list. It's an embarrassing disaster that is avoided by having a must move system.

And for that reason, the daisy chain version when you only have 3 tables is also clearly superior to the alternative. More than 3 tables and you typically won't see must move systems in place.


by RaiseAnnounced

Honestly, I'd be fine with all the regs colluding and taking turns going on dinner and effectively have the main table shuffled back into the pool over time.

What is the collusion? If you are recycling, you'd prefer to be the only one doing it.


by Carnivore
by RaiseAnnounced

Honestly, I'd be fine with all the regs colluding and taking turns going on dinner and effectively have the main table shuffled back into the pool over time.

What is the collusion? If you are recycling, you'd prefer to be the only one doing it.

Yeah, poor word choice, I mean it would benefit everyone equally if the pool were effectively reshuffled over time.

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