2024 Fantasy Football Thread
2024 Fantasy Football Thread
8
zs

2024 Fantasy Football Thread

Welcome to the 2024 fantasy season, where I'm officially addicted to best ball. I've been drafting since the end of Jan

25 April 2024 at 04:46 PM
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12518 Replies

8
zs


i tihnk i have one mayer share. also i took naked Dimes earlier and was about this close (holds fingers mm apart) to drafting Mo Allie Cox in the last round


Lmao someone in the comments in one of Pete’s videos said they had something like 30%+ mo Allie cox (I think I’m remembering that correctly)… I literally forgot he was still in the league


Something I think needs to be on the table IF you think CD or JJ can finish as WR1.

Pulling them up to the 1.03-1.05 range and then making sure to get the QB stack could be fun since those combos are really only happening on the right side of the board.


I think it’s possible, but to do that you’d have to be overweight those guys and underweight Chase, JSN, Puka and since you are fading cmc, you’ll already be overweight CD/JJ. Don’t think it’s worth it


eliminator

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by jimmymcgill8 m

I think it’s possible, but to do that you’d have to be overweight those guys and underweight Chase, JSN, Puka and since you are fading cmc, you’ll already be overweight CD/JJ. Don’t think it’s worth it

Agreed, I just think the top 5, and especially top 4 guys, have ceilings that no one else has. And I don't really want to take anyone over them. My way of getting different at the back is mixing in mid to late 2nd guys and then mid to late 4th round guys. CD/JJ will also probably be my two lowest 1st round guys, so I'm just not that into either. Will likely land around 4-6% on both. I have 11% CMC lol, what can go wrong? It's not really intentional, but I take him at ADP and also take him when he falls, so it's just kind of happened that way.

I've been doing combos like Hampton/Henry, KW/Brown, Henry/Brown, London/AJB, etc. at the 1/2 turn and combos like Evans/Terry, Waddle/Jamo, Burden/Jamo, etc. at the 3/4 turn to avoid building the same combos every time.


Maybe 1.04-1.05 is more reasonable.

Stafford regresses - age
JSN regresses - no Kubiak

Out of these 5 WRs, JJ has finished top 2 in FP/G in 4 of the last 5 years.

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Yeah, but I'm really only concerned about true peak ceiling.

JJ's best is 2 points worse than Chase's, CD's, and Puka's, and JSN is likely still ascending and could easily log closer to 20. And JJ's best was 4 seasons ago with one of the best stat padders in history. I dunno. That chart doesn't make me want JJ any more than I already did lol.

Also that chart shows why I'm going to be light on CD. But CD has insane contingent value if Pickens goes down, so I'm just mixing him in and accepting there are high ceiling outcomes, even if the floor isn't great.


I’m taking them mostly bc I don’t want to have 20%+ cmc and I am not the biggest fan of JT (moreso bc I think there’s very big dimes regression risk rather than concern over JTs abilities)


First (non sf) Sanders share, have gotten up to 6% Josh from like 2% now that he’s dropping to the 4th

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Nice, I'm mixing a little Josh too in the 4th. Still probably not cheap enough with all of the other 6th round QBs not really moving up, but way better than early to mid-3rd. And same with Deshaun/Sanders and Tua/Penix at the end of 1QB. I won't have much of any of those QBs, but I think it's fine to stack a little as a 3rd QB in the build.

by jimmymcgill8 m

I’m taking them mostly bc I don’t want to have 20%+ cmc and I am not the biggest fan of JT (moreso bc I think there’s very big dimes regression risk rather than concern over JTs abilities)

Yeah, I'm with you. I also worry about JT, but just hard to fade with his single week ceiling, plus yeah, don't want to end up with 20% CMC. If I had to rank the 6-10 ADP guys, it'd probably be CMC, ARSB, JT, JJ, CD, where I'll have 8-10% of the top 3 and 4-6% of the bottom 2.

Then I really like Jeanty-Henry RB range, minus Achane. I will likely have sub-4% Achane. It's kind of funny that Achane is 16 on UD and 19 on DK, when hitting his upside likely relies on receiving. I'd be more interested at the 2/3 turn. He probably gets there by August.


I also started mixing in a little Sanders. I've mostly been in on Deshaun, but need to set aside the ego sometimes.


by jimmymcgill8 m

Yeah that’s tough in best ball to only have 11, mine is 2ppr for te as wellMy thought was since its best ball, guys like Jayden Reed actually have value and the hope is they can be scooped for cheapThe part that I don’t know how to value at all is 27 picks rd 1-2-3 are all biddable packaged in the form of a kicker. They’ve been going for 110-120 and it’s seems somewhat high gi

Keep me posted on how your squad ends up. I'm curious because i clipped coupons early in the draft and ended up with 0 top 25 dynasty players according to fantpros dynasty rankings - so pretty much the opposite of your strategy.


Pretty happy with this Frenchie 7. Definitely pushed some things with the 4/12 advance.

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by bahbahmickey m

Keep me posted on how your squad ends up. I'm curious because i clipped coupons early in the draft and ended up with 0 top 25 dynasty players according to fantpros dynasty rankings - so pretty much the opposite of your strategy.

I had no idea how brutally long these things are haha

5 days in and most ppl have 6 or fewer players


by tarheels2222 m

Pretty happy with this Frenchie 7. Definitely pushed some things with the 4/12 advance.

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I asked CoPilot for some strategy advice based on the structure.

WARNING: Long chunk of text

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Assuming this is an **18-round NFL best ball tournament** with **8 starters + 10 bench**:

* **Start:** 1 QB, 2 RB, 3 WR, 1 TE, 1 Flex
* **Advancement:** Top **4 of 12** advance from regular season → then **1 of 4** → then **1 of 2** → **117-team final**
* **Entrants:** 2,808
* **Final seats:** 117, so a random entry reaches the final **4.17%** of the time.

The key is that this format is **less top-heavy early than most best ball tournaments** because **4/12 advance** in Round 1. You need enough weekly stability to make the top 4, but once you get to the 1/4 and 1/2 rounds, **ceiling and correlation matter much more**.

Best Overall Strategy

Core principle: β€œAdvance first, but draft for Week 17 upside”

Because 33.3% of teams advance from the first phase, you do **not** need an ultra-fragile, all-ceiling build just to survive. But once you reach the 4-team and 2-team stages, raw median projection matters less and **spiked-week correlation** matters more.

So the best approach is:

> **Build a strong regular-season roster with high-volume players, then layer in correlated tournament upside through QB stacks, bring-backs, and late-round spike-week players.**

You should not draft like a small-field cash game, but you also shouldn’t draft like a 100,000-entry lottery. This is a **single-entry, 2,808-person tournament**, so the best build is balanced but still correlated.

***

Optimal Roster Construction

For 18 total roster spots, I’d use these as your primary construction targets:

Best default build: **2 QB / 5 RB / 8 WR / 3 TE**

This is my favorite construction for this exact format.

Why it works

* You start **3 WR plus a flex**, so WR demand is high.
* Best ball rewards WR spike weeks.
* 3 TEs gives you more chances to hit a usable TE week if you do not have an elite TE.
* 5 RBs is enough if you get early RB volume or strong contingent upside.
* 2 QBs is usually enough if both have secure jobs and decent ceilings.

**Ideal build:**

| Position | Count |
| -------- | ----: |
| QB | 2 |
| RB | 5 |
| WR | 8 |
| TE | 3 |
| Total | 18 |

This should be your default unless the draft forces something else.

***

Alternative build if you draft an elite TE: **2 QB / 6 RB / 8 WR / 2 TE**

If you draft an elite TE early β€” someone you expect to be a weekly starter β€” you can usually stop at 2 TEs and use the extra roster spot on RB.

This works best if your TE room looks like:

* Elite TE + late TE
* Strong TE + upside TE

Then go:

| Position | Count |
| -------- | ----: |
| QB | 2 |
| RB | 6 |
| WR | 8 |
| TE | 2 |
| Total | 18 |

This is especially attractive if you start WR-heavy and need more RB depth later.

***

Alternative build if you wait at QB: **3 QB / 5 RB / 7 WR / 3 TE**

If you punt QB and your QB1 is shaky, use 3 QBs.

This is best when your QBs are in the pocket-passer/mid-tier bucket or have job/security concerns.

| Position | Count |
| -------- | ----: |
| QB | 3 |
| RB | 5 |
| WR | 7 |
| TE | 3 |
| Total | 18 |

But don’t force 3 QB if you have two strong QBs. In an 18-round draft, every extra QB comes at the cost of an RB/WR/TE lottery ticket.

***

My Recommended Construction Ranking

1. Best default: **2-5-8-3**

Most balanced tournament build.

2. Elite TE build: **2-6-8-2**

Best if you have a locked-in TE advantage.

3. Fragile RB/WR-heavy build: **2-4-9-3**

Viable if you start with 3 strong RBs or take elite RBs early, but it’s riskier.

4. Late QB build: **3-5-7-3**

Use only if you miss QB value or have uncertain QB options.

***

Position Strategy

QB: Draft 2, but make them count

In this format, I’d usually draft **2 QBs**. The reason is simple: in best ball, weak QB rooms can quietly cap your weekly ceiling, but using 3 QB spots can lower your skill-position upside.

Ideal QB approach

Draft either:

Option A: One elite QB + one late QB

Example structure:

* Round 4–6: elite or high-ceiling QB
* Round 13–17: QB2 with stacking value

This gives you ceiling without spending too much roster capital.

Option B: Two mid-round QBs

Example structure:

* Round 8–11: QB1
* Round 12–15: QB2

This is fine if both have rushing upside, strong weapons, or stackable team environments.

Avoid

* Two low-ceiling QBs with no rushing and no stack
* Three QBs unless you truly punted the position
* Drafting a QB with no correlation when a similar QB stack is available

QB stacking rule

You generally want:

> **At least one QB double stack or two single stacks.**

Examples:

* QB + WR + TE
* QB + WR + opposing WR
* QB + WR + RB, if the RB is pass-game involved
* QB + two pass catchers + Week 17 bring-back

In a 117-seat final, correlation matters. You want your roster to have combinations that can explode together.

***

RB: Usually 5 or 6

RB is the position where you need enough weekly volume to advance, but not so much that you sacrifice WR ceiling.

Best RB approach

I’d aim for one of these:

Balanced RB build

* 1 RB in first 3 rounds
* 1 RB in rounds 4–7
* 3–4 RBs later

Total: **5 or 6 RBs**

Hero RB build

* One strong RB early
* Hammer WR/TE/QB
* Add 4–5 RBs later

Total: **5 or 6 RBs**

Double-anchor RB

* Two early RBs
* Then prioritize WR heavily

Total: **5 RBs can work**

Avoid pure Zero RB in this format

Zero RB can work in large-field tournaments, but because you need regular-season stability to finish top 4 of 12, I’d be careful. If you go Zero RB, you probably need **6 or 7 RBs**, and that starts to hurt your WR/TE upside.

RB types to target

Prioritize:

* Pass-catching RBs
* Ambiguous backfields
* Contingent upside backups
* Young RBs with paths to bigger roles
* RBs attached to strong offenses

Avoid overloading on:

* Low-ceiling committee RBs
* Early-down grinders on bad offenses
* Backup RBs with no standalone role and no clear eruption path

***

WR: The most important position

You start **3 WR plus flex**, so WR is king here. I would want **7 minimum**, preferably **8**, and sometimes **9**.

Why WR is so valuable

* You need 3 every week.
* WRs produce more spike weeks.
* WRs correlate better with your QB.
* WRs are more useful in the final because one massive game can separate you from 116 other teams.

Ideal WR count

Most builds should have **8 WRs**.

If you only draft 7 WRs, your WR room needs to be very strong. If you draft 9, you’re probably thin at RB or TE, so make sure that’s intentional.

WR archetypes to target

You want a mix of:

1. **Weekly volume WRs**
These help you advance.

2. **High-aDOT spike players**
These help you win playoff weeks.

3. **Rookie/second-year breakout candidates**
These help you peak late.

4. **Stack partners**
These increase your chances of a correlated ceiling week.

5. **Week 17 bring-backs**
These matter a lot in final-heavy formats.

WR draft emphasis

I’d generally want **4–5 WRs through 9 rounds**. In this format, falling behind at WR is a problem.

***

TE: Either get an edge or draft 3

TE is very construction-dependent.

If you draft elite TE

Use **2 TEs**.

You already bought the advantage. Don’t overinvest unless a strong value falls.

If you draft mid/late TE

Use **3 TEs**.

You want multiple outs to spike weeks. In best ball, a random TE touchdown week matters a lot.

Good TE profiles

Target:

* Athletic TEs with route upside
* TEs attached to good QBs
* TEs with red-zone roles
* TEs who stack with your QB
* Young breakout candidates

Avoid:

* Blocking-heavy TEs
* Low-route veterans
* TE2s on their own team unless extremely cheap and correlated

***

Round-by-Round Draft Plan

Rounds 1–3: Build your weekly scoring base

Prioritize elite WRs and elite RBs. Because you start 3 WRs, I slightly prefer WR-heavy starts unless RB value is excellent.

Good starts:

* WR/WR/RB
* WR/RB/WR
* RB/WR/WR
* WR/WR/WR if RB value dries up

Avoid starting with QB/TE unless they are true difference-makers and the board supports it.

Rounds 4–7: Add structure and ceiling

This is where you can:

* Take elite QB if value falls
* Take elite/mid TE
* Add WR3/WR4
* Add RB2/RB3

By the end of Round 7, a strong roster might look like:

* 1 QB, 2 RB, 3 WR, 1 TE
* Or 0 QB, 2 RB, 4 WR, 1 TE
* Or 1 QB, 1 RB, 4 WR, 1 TE

Rounds 8–12: Stack and fill fragile spots

This is a key part of the draft. Don’t just take projections. Start asking:

* Who stacks with my QB?
* Who can be a playoff spike player?
* Who could become a starter by December?
* Which ambiguous offenses am I betting on?
* Do I have enough RB volume?
* Do I have enough WR ceiling?

This is where you often get tournament winners.

Rounds 13–18: Correlation and contingent upside

Late rounds should not be about β€œsafe 6-point players.”

Target:

* Backup RBs with injury-away upside
* Young WRs with paths to routes
* Cheap game-stack pieces
* QB2 if needed
* TE2/TE3 with touchdown or route upside
* Players tied to your existing stacks

Late-round rule:

> If the player has no clear path to mattering in December, don’t draft him.

***

Playoff-Round Strategy

Since the advancement goes:

* Round 1: **Top 4 of 12**
* Round 2: **1 of 4**
* Round 3: **1 of 2**
* Final: **117 teams**

You need a roster that can win progressively higher-variance contests.

Round 1: Top 4 of 12

This rewards:

* Weekly production
* Depth
* Avoiding dead roster spots
* Strong WR base
* Enough RB starts

You don’t need to be first. You just need to advance.

1-of-4 round

This rewards:

* Ceiling weeks
* Stacks
* Elite QB/WR combinations
* RB touchdown upside
* Late-season breakouts

1-of-2 round

This is basically a head-to-head spike-week contest. Correlation becomes even more valuable.

117-seat final

This is where you need something that separates you.

That means:

* QB double stack
* Week 17 game correlation
* Unique late-round hits
* Multiple players capable of 25+ point weeks
* Avoiding a roster full of β€œsolid but not explosive” players

***

Correlation Strategy

Minimum goal

Have at least:

* **One primary QB stack**
* **One secondary stack**
* **One Week 17 bring-back or mini-correlation**

Ideal goal

Build around:

Primary stack

QB + WR/TE + WR/TE

Bring-back

Opposing WR/RB/TE from the same late-season game

Secondary mini-stack

RB + opposing WR
WR + opposing WR
TE + opposing WR

You don’t need to force ugly stacks, but when choosing between similar players, take the correlated one.

***

Single-Entry Adjustment

Because this is **single entry**, don’t draft like you’re making 150 lineups.

That means:

Avoid

* Excessive reaches for correlation
* Ultra-fragile constructions
* Taking 3 risky rookies from the same uncertain offense
* Ignoring ADP/value just to build a cute stack
* Drafting a team that only works if five unlikely things happen

Prefer

* Strong ADP value
* One or two intentional stack bets
* Clear roster structure
* Balanced upside
* Late-season ceiling

Single-entry optimal is usually:

> **Be slightly contrarian through construction and correlation, not by drafting bad values.**

***

My Ideal Draft Blueprint

If I were drafting this tournament, my target build would be:

Primary plan: **2 QB / 5 RB / 8 WR / 3 TE**

Through 6 rounds

* 3 WR
* 1–2 RB
* 0–1 QB
* 0–1 TE

Through 10 rounds

* 1 QB
* 3 RB
* 5 WR
* 1 TE
or
* 1 QB
* 2 RB
* 5 WR
* 2 TE

Final roster

* 2 QBs, both stackable
* 5 RBs, with at least 2 having contingent upside
* 8 WRs, with at least 4 having real weekly ceiling
* 3 TEs, unless I drafted an elite TE
* At least one primary stack
* At least one playoff/final correlation

***

Practical Draft Rules

Use these as quick rules in the room:

QB

* Usually draft 2.
* Draft 3 only if you wait too long or have uncertain starters.
* Stack at least one QB.

RB

* Draft 5 if you have 2 strong early RBs.
* Draft 6 if you are light early.
* Prioritize pass-game and contingent upside.

WR

* Draft 8 most of the time.
* Don’t leave the first 7 rounds weak at WR.
* Chase ceiling, youth, and correlation.

TE

* 2 if elite.
* 3 if not.
* Prioritize route participation and touchdown upside.

Flex

Because flex can be RB/WR/TE, but WRs generally give better spike-week profiles, treat this format like it effectively starts:

> **3.5 to 4 WRs**

That’s why 8 WRs is the sweet spot.

***

Best Builds by Early Draft Start

If you start WR/WR

Best final build:
**2 QB / 5 RB / 8 WR / 3 TE**

You already have WR strength. Add RBs in the middle and don’t over-neglect TE.

If you start RB/RB

Best final build:
**2 QB / 5 RB / 8 WR / 3 TE**
or
**2 QB / 5 RB / 9 WR / 2 TE**

You likely only need 5 RBs. Hammer WR afterward.

If you start WR/RB/TE

Best final build:
**2 QB / 6 RB / 8 WR / 2 TE**

If TE is strong, use the extra spot on RB.

If you start QB early

Best final build:
**2 QB / 5 RB / 8 WR / 3 TE**

Do not take 3 QBs after an elite QB unless value is absurd.

***

Biggest Mistakes to Avoid

1. **Drafting only 6 or 7 WRs without elite WR strength**
This format needs WR depth.

2. **Taking 3 QBs automatically**
In 18 rounds, that often costs you a useful WR/RB/TE.

3. **Ignoring regular-season advancement**
Top 4 of 12 is forgiving, but you still need weekly starters.

4. **Overstacking bad offenses**
Correlation is good. Bad correlation is still bad.

5. **Drafting too many floor-only veterans**
You need players who can matter in playoff weeks.

6. **Failing to think about the final**
A 117-team final requires differentiated ceiling.

***

My Final Recommendation

For this exact tournament, I’d draft:

> **2 QB / 5 RB / 8 WR / 3 TE**

With these priorities:

1. **WR-heavy foundation**
2. **One strong QB stack**
3. **At least 5 RBs with a mix of volume and upside**
4. **3 TEs unless you draft an elite TE**
5. **At least one Week 17 or playoff-round correlation**
6. **Avoid overly fragile builds because 4/12 advance first**
7. **Use late rounds for ceiling, not floor**

If you want the cleanest single-entry version:

```text
QB: 2
RB: 5
WR: 8
TE: 3

Start: WR-heavy
Stack: 1 QB double stack or 2 single stacks
RB plan: 1–2 early/mid RBs, then upside backs
TE plan: 3 unless elite
Late rounds: playoff correlation + contingent upside
```

The short version: **draft like a strong regular-season team with tournament-winning correlation, not like a pure lottery ticket.**


by jimmymcgill8 m

I had no idea how brutally long these things are haha

5 days in and most ppl have 6 or fewer players

Yeah, I think my draft lasted 15 days (for 330ish players) but we did 3 nominations per team (14*3=42 players at a time) and a player wasn’t sold until nobody outbid the highest bidder for 24 hours. Once we got maybe 70% of the way through budgets we went to 4 nominations a team and a 12 hour clock. We could set a max bid which helped move the process along too.

In our group chat I remember a guy saying around day 7 that he hasn’t won a player in 4 days.


Frenchie 7

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Best price I’ve seen on London! Don’t love Parkinson but feel like he could still be solid potentially

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14 team beat ball Dynasty superflex where we also start 2 TE, 2 rb, 3 we & 3 flex

What kind of return should I be getting for Kyler Murray? I also have ward, Bryce, brisset & beck and help help at RB.

In my mind because it’s 14 teams, bestball and superflex QBs are super valuable.


by bahbahmickey m

14 team beat ball Dynasty superflex where we also start 2 TE, 2 rb, 3 we & 3 flex

What kind of return should I be getting for Kyler Murray? I also have ward, Bryce, brisset & beck and help help at RB.

In my mind because it’s 14 teams, bestball and superflex QBs are super valuable.

1st + (depending how late the first is expected to be) minimum although not sure I’d be selling with your other QBs


Calc hates this in 10x10 sf 1.5 tep

Guy is stacked with old players and has no firsts from 26-29 now, so figured theres a good chance its a t3 pick by then

I kinda think Pickens is like Tee Higgins esque , so v good but not a star and feel like it’s basically 50/50 next 2 seasons on who scores more between him and terry

My team is fringe contending, so trying to accumulate firsts to become more of a super team either through trades or the draft

Am I crazy?

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Fun BBM with a couple mega W17 stacks

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Nice squad. Gut feeling though is that I’d rather have 3 QBs, probably at the cost of Gesicki or Lane


First draft of the year. Draft Kings. The draft room looks a lot better. Pick 8.

Is picking Burrow after Lamar too much QB draft capital? I got both past ADP and had stacking partners.

I grabbed 3 Patriot pass catchers. My thinking was I have two star QB’s and can benefit off Mayes production as well.

Pat Bryant in the 18th no brainer.

I don’t love my RB’s after JT but I threw a bunch of darts. Henderson will probably take over this back field.

QB) Lamar, Burrow

RB) JT, Stevenson, Monongai, B Rob, Tucker, Vidal, J James

WR) AJB, Flowers, Higgins, Sutton, Doubs, O Cooper, Ridley, Bryant

TE) Kittle, Andrew’s, Henry

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